Game Balancing
MONTH 3: GAME BALANCING
This month was broken again into two separate 14-day milestones. Milestone 1 was intended to implement and iterate upon a version of our game’s final content. This means that each level/area is accessible and playable from start to finish. While bugs and imbalanced gameplay still may be present, none of these issues prevented the game from being played in a general sense toward what the final version of what the game will play like. Milestone 2 followed as a continuation of Milestone 1, only finalizing it further while also beginning to determine what the game will look like from an art and aesthetic stand point.